All Classes
Class | Description |
---|---|
Application |
The class Application administrates the outer window where all windows of a Hoverball application
are displayed.
|
Barbarians |
2007 by Timm Schneevoigt, Alexander Dippel
|
Break |
The Break debug is particular debug.
|
Circle |
Plots a circle or a circular arc.
|
Complex |
The class Complex represents a complex number of the two dimensional
complex plane.
|
Controller |
The Controller, based on the class Hovlet, pilots the Simulator that it is connected with.
|
CosmicFriends |
2007 by Stefan Bornhofen
|
Debug |
The class Debug is the base class for the Graphical Debugging.
|
DuckTales |
2007 by Sven Wunderlich, Louis Lauser
|
FantasticThree |
2007 by Armin Hornung
|
Hoverball |
The class Hoverball has a merely representative purpose allowing to detect its version.
|
Hovlet |
The class Hovlet (= "small Hoverball program") represents the base
class for all programming elements that can connect to the Simulator.
|
Human |
The Human unit is a particular Java unit.
|
Human.Controls |
The class Human.Controls defines controls for Human units.
|
LasMaquinaTeam |
2010 by Thibaud Compte, Florian Colin, Cyrille Coin
|
LazyLosers |
2007 by Stefan Bornhofen
|
Line |
Plots a line.
|
Matrix |
The class Matrix represents a real 3 x 3-Matrix.
|
Puck |
The class Puck memorizes all information about a puck that can be perceived or
deduced by a unit.
|
Server |
The server runs several simulators with a hash table.
|
Session |
The class Session allows to run all required
Hoverball components simultaneously and to configure them
by little programming code.
|
Simulator |
The simulator is the core piece of the Hoverball program.
|
Sphere |
The class Sphere represents the surface of a three dimensional sphere.
|
Team |
The class Team allows to pool Java units together in a team.
|
TeamTotal |
2007 by Armin Hornung
|
Text |
Plots a text.
|
TribalQueens |
2010 by Xavier Detant, Fräntz Miccoli, Vincent van Houtte
|
TrioGaulois |
2010 by Cédric Leboucher, Marc Bouleau
|
Unit |
The class Unit, based on the class Hovlet, represents the base class
for all Java units.
|
Vector |
The class Vector represents a three dimensional vector.
|
X |
Tags a point by plotting an X.
|